Babylon and my four directions.

A final message before I continue, which is the expression of the two above posts in an avered form.

The following blog will now deal from the perspective of four things, not an infinite number, yet will include selective topics on various parts from the notes I have recorded and can still access. It's important to note that you don't have to take any of it, because it is designed now to be selective. However tread carefully and listen to the four opinions on the matter. Because the opinions are carefully selected to help demonstrate how they behave and how they should better be used as ideas. 

Firstly, you've already seen these opinions as they are the stances each of the characters Pharath, Mazer, Sam and Luck take, and are designed to currently be starting points of knowledge. While going in four directions at once is inherently one idea, to look at various opinions and aver them. Which means to have them in parts, designed for the people that want to go there and study those things further or have them in their life. 

Since logically you can't look at everything, its a matter of free will what you take of this and how you build your world. Note however that in taking to a new idea causes a certain amount of misunderstanding to those who don't take interest and in my view this is good because they probably didn't want to know. If you don't understand, this is as separate religions who believe different things and don't always agree or understand each other. 

The problem however was always to let them live their life, and through parts this can greatly increase success for everyone. Since faiths and even knowledge can become contradictory in different groups, it is important to have separate parts that do not change the other but respect the difference. Think of the attempts to unify science and the fact that their are now too many variables to do it adequately.

Some will say this is still babylon, but it is actually a mix of its historical origin, with the conclusion brought about by the fall. If you don't understand, do research on the actual babylon, but take note that while they had separate cities devoted to different divinities, they committed the same fallacy as everyone else, this was their downfall. What they essentially did was  begin with many parts, each working on separate concepts, but then grew inspired by Ypoc to build a unified version of their over 6000 gods. 

Now when this was done, it caused a disturbance among the people who firstly climbed the tower, since they knew a greater ever expanding concept and the people who did not and did not want to worship and follow Ypoc ( Nimrod ), who had prefered their smaller world. Because they had liked their original divinity and form of God. This language misunderstanding caused its demise , especially when Ypoc was enforced among the people. Note that the whole time I was seeking to avoid such a recurrence but had to find a solution by first understanding what had happened in Babylon, because I already saw parallels in both my views and the views of the common folk.

 Since most communities have drunk Ypocs whine, it is clear that they are in persuit of their ideal but beleive that it should replace the others, this is the first half  of the sin, best quoted as:

"And the built the tower out of bricks instead of stones" 

The thing is, while Ypoc attempts to unify it all, its still building a tower out of another kind of thing. The second portion however, is that they tried to replace and so destroy the other temples, which only causes the torment of people. They believed they'd finally get to see god because its wholly unified and completed, if everyone followed Ypoc because in the fallacy, an insurmountable amount of people are required to unify all things. 

So I inverted and did not the concept. Instead I now believe they were better off before Ypoc and with the help of Ypoc can have more things to explore, but never advance in such a way that they build a tower that expands exponentially beyond the capacity of the people who follow it. Its better to live as one people through our differences and uniqueness then following a single ideology that fits no ones needs because its too complex to mean anything. Therefore, while parts will forever exist, it is essential that we have several going in different directions, because that way each group provides what they and perhaps others will like in a concise and controlled matter.

And so this is why I take to four portions to demonstrate and aver this, but one must remember that it isn't the only one and way. However, their will be a part for those who wish to follow Ypoc, but not for everyone, only those who want that divinity. Since a smaller group can unify their own personal parts and remain stable on their journey, unlike some massive thing that never gets finished...

Two final notes before I express the four new cardinals, firstly, unfortunately their will be less drawings then before because that made it rather excessive in work. I will try to sometimes provide them, but a lot will be text and necessary images.

Second, a part should only exists for you not for everyone and a part should only exist if theirs a desire for it, but don't take this in excess , because like Ypoc, our minds and bodies are designed to have limits, which in the world I am imagining is up to ourselves. Ita does not want another part and is right in deserving just her part that she can stay in. 

However, some will say they want to convince others of their ideals and to this I say certainly, in a part but not everywhere , because its disastrous to agree on one tower as the only direction for people who didn't even like the way it looked. A tower being in this case of certain heights and is more like a city that a single massive tower looming over the horizon. Unless you personally desire that , but remember the consequences of having that are an unending and futile pursuit. 

Now I shall reveal my personal direction. Take note that they are like and unlike the four horsemen spirits I first introduced and that they are not yours, since one should seek out theirs, but that each contains certain consequences, some seen and unseen.

Firstly , i'd like to introduce to you to the concept of Opiona, which is to have faith in what you believe with great certainty, but believe others passively in that you don't personally have to feel forced to agree with them, but that it is still a part for them. Further Opiona stands for more good things that work well and so looks for good things and good ideas.

Good in this general definition being that which is functional and a solution to the problem. Further in opion one does not have to feel that they need to agree with another , because they have their part elsewhere and meet in the parts between. In opion however, one should listen to what a person has to say, but have faith that their own view is valid too.

However, Opiona is a selective nature , meaning it decided what it thought was good and knows that what others believe is also good. However it knows that they should exist in parts, because this allows for people to have what they believe is good. It will however be concerned of certain problems that are caused by certain ideas and attempt to find means to give them what they want in a good way.  
It takes the stance that all is good, but that it must be in such a way that works for the people in general, since it will not exist very long if people are concerned that it is a problem. Since if it has too many problems people wont go to that part.

Lastly, this is the moral aspect of the direction I am going in, in that it takes the stance that while all is good , certain things can be seen as more aesthetically pleasing and comfortable for different people. 

Next i will introduce Ifragory, which is the concept of essentially thinking of problems through fear and knowledge and taking concern that it exists in some form and that it is the evil of sorts, but not what is to be defeated. Since Ifragory is actually quite good. When considering it with Opiona, because one makes for a problem and the other a good solution. 

Now the nature of considering problems in this case is to solve them so that they don't have to exist. However, the nature of a story has always been to solve problems and so logically it is important to remember that some people will want problems that aren't initially solved.

This should however be done in an organized fashion, although the other is available it is self destructive. So I suggest a part for both and a part that solves those problems anyways. 

Ifragory can be scary , because its all about issues and problems, taking to just that would be a bad idea because you'll end up depressed and concerned with things that you don't solve, but taken with Opiona , it becomes a useful tool in the study of problems, which can help worlds resolve conflicts that aren't yet solved. 

It does however take some practice to solve a problem especially larger problems. Because they are not as simple, so if you want to solve a problem start with small things, I've also found that problems usually have solutions. However, the concern is that if their are no problems to solve we can get bored.

Next is Ansorry, this is a modification of unification which had to be limited in some way to extend its use beyond the concept of single unified system. However you may find that still not good and thats okay, however please listen to what this concept does. It essentially takes the depressing concepts and unifies them only with wisdom to demonstrate and create new ideas related to history as we know it. These ideas are new and old and allow for more options.

However, once again don't use it to gain access to some massive compound concept you can't even utter. Instead use it when you feel depressed about an idea to open up new possibilities which can be used instead of the first or second portions. Its essentially a means to creating new concepts from old ones, however as we shall see it should be used with the other concepts i'm showing. Solving the problem it causes and allowing it to exist. 

This does not mean you have to use it, things can be invented through other means, but it is a good way to make a quick new idea. Further it encourages a study of history and the hope of new directions of thought and experience. Which is useful at times of boredom. 

While you could become obsessed with it if you want, it is wise to use simpler and other kinds of idea. Since their is also Ita and Morius, two ideas that are not unified in each thing, unification is simply an idea between the two that existed. 

This will be a means to further innovate history and learn from the past, because we know the problems of one thing and another and can thereby fix them with the solutions of one and the other, except it is always but a part in the system, designated to a location of study and experience. You can use unification, but not always because all you get is a super concept beyond most and even your comprehension. 

Finally, the final portion of this philosophical standpoint is as follows and rather important. Lepoxaver, which is the concept that men are mad and insane and do very strange things and that this is a common fact of life, people like very different things. Humanity should work to foster these differences in parts, because they then get a portion of life they wanted , versus a portion that was random and undecided.

While certain people won't want aversion, aversion can provide for them that very thing through a larger portion of life that is their way. However , Lepoxaver looks towards the future as well, because it thinks of insane possibilities later on, which can be solved with aver and the other directions, by letting them exist in a portion.

Further , it is good to innovate in parts and allow for certain things to exist in parts but not others, however taking this idea alone is dangerous because it simply makes a micro world full of many parts and does not allow other parts, without containing them from beyond itself. 

Allowing people to not have aversion so they can experience other things. Meaning that while aversion solves the problem, one shouldn't always aver in the end, because some parts are not for Averation. 

However, the concept allows for those parts to exist without harming the people who didn't want to experience that part. It is not however the ruler of the part, instead is a system for allowing that part to functionally exist as it wants to, with those who want the part , dependent on what it is. 

In summary , the four principles are as follows. It is good to have more things, but they create problems to be solved, yet aren't the only way, so remember to aver it and pick only what you liked from it since it is a means to an end and not necessarily an end. Through this you can craft what you actually like from the many things that exist, then through keeping it contained, sustain it. 

In conclusion however, this is a tool and utility for achieving what you actually want to believe , if you believe it to work in the first place, it is however but one way to achieve what you liked, and can be difficult because it requires finding what you like. However, one must remember to limit oneself and be cautious with very large concepts. These things cannot come about through one person but only through the inherent multiplicity of people working on different things. While you may want to see all of god, its unlikely that you actually do. Because their is a problem with Ashter I will discuss later.

Personally , I enjoy creating worlds, this is why i chose this concept. This doesnt mean you want to create them, perhaps you just wanted a world you liked. So don't follow me into making worlds, if you just wanted your world. However please refrain from forcing others into your world.

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